Character Profile: Wraith

Quite literally, the haunting soul of Nexus. In most of Nexus’ character arcs, he dies at some point in the story, either due to defeat, the natural passage of time, or intentionally sacrificing his mortal form for more power. Depends on which version of the guy we’re talking about.

Nexus’ Wraith was based off the original drawing of Nexus from an old high school sketchbook. Originally, just a warlock, always drawn with his face half in shadow and glowing eyes. This version isn’t the same, just removing the limbs visible from his coat and no ears – and a scar, a reminder of an injury suffered before death that haunts (pun intended) him in the afterlife. In his incarnation in Sartris’s story, it’s also meant to mirror Sartris’s scar.


Character Profile: Pippa

Pippa, the Pixie without wings. She’s a reasonably new character – maybe a year or so old – and I haven’t fleshed out a lot for her yet. Meant to be a more childlike figure for a more childlike project, I am considering either a simple platform game or a children’s book. Whatever. Maybe both.

Pippa herself is kind, curious, and determined. Design wise, it was important to go for the poor girl aesthetic when drawing her; particularly something akin to what one could have seen from the 1930s. I was watching a LOT of Marx Bros. movies at the time I came up with her and it probably kind of shows. Pippa’s hair curls are meant to be reminiscent of the antennae some fairies are shown to have, and the hair even slightly hints at wings.


Character Profile: Sartris

Ah, Sartris. Another attempt at a “serious” comic (though, quite a few sillier moments were absolutely intended), that I originally wrote to deal with my own demons and tell a grand story of someone over the span of their life. Still… uh, still working on getting that written entirely…

Sartris is a very well-meaning person, who generally wants to please, but also has a bit of an impatient streak, and a temper. I tried to reflect this in his hair – making it scruffy, impetuous and firey, much like his rough-around-the-edges personality. His nature, along with Nexus manipulating him, slowly erode his good nature, causing him to make mistakes and grow more tired, sullen, and anti-social over time. His sword, The Sword of Malice (yes, lifted from a certain phenomenal JRPG), also haunts him spiritually, further igniting his temper and darker urges.

You may also notice the scar on his face – added as part of his design, as a life-threatening injury causes the need for many parts of his body to be rebuilt with cybernetics, partially to reflect the fall of his spirit (robotics replacing his soul) and the developing steampunk technology around him, replacing his craft.